Final Fantasy The Spirits Within
Final Fantasy. It's got a pedigree as long as your arm when it comes
to bizarre storytelling, hasn't it? Admittedly, I came to the franchise
late, with part VIII, but I was hooked from the instant I saw the pwetty
gwaphics of the demo. Then to find that the game was incredibly fun to
play as well as - importantly - having a totally engrossing storyline...
well, it was a joyous day indeed in the Moth household that day, I can
tell you. Final Fantasy is one of the true gaming greats.
When I heard that Square were making a movie based on the games, I was
blissfully happy. For, surely, what could go wrong? Well, okay, so there
was a Baldwin involved, but there was a Baldwin in The Usual Suspects,
and that didn't suck. Frankly, I couldn't wait.
Let's get the graphics out of the way first of all, because that seems
to be all people want to know about. They are gorgeous. Yes, you can nitpick
them to hell and back because they didn't move quite right, or didn't
look wet enough, or because 7 strands of Aki's hair didn't fall right
in this one shot when.. but screw that. They are amazing. Sometimes I
caught myself thinking "These are real people", certainly I thought "Oh,
they're being projected onto a real set, that can't a be a CG room..",
which is a dumb thing to think. Outside the "what's real?" debate, the
Phantoms are stunning, from yer average person-sized soul-sucker to the
enormous transparent jellified serpents and spiders. The Final Fantasy
series of games have a reputation for delivering eye-candy on a big scale,
and this was absolutely that. Big scale eye-candy. I gulped it down like
Giant Smarties.
A lot of people have said that the film doesn't resemble the game at
all. Which is arse. It was in the tradition of the games as I know them;
totally new characters, totally different place, apparently nothing familiar
at all. Then similarities creep in. Monsters from "elswehere" - in this
case another planet. Big monsters and little monsters; random encounters
and bosses. I bet if we'd seen the names of the phantoms, some familiar
words would have cropped up. The need to collect the Spirits of the Earth
mirror the Materia/Guardian Forces/Eidolons of the last few games. A love
story central to the plot. A villain with a big coat. Spiritualism bonding
with technology. A plot which makes your head slowly revolve.
Okay, I'll try to nail this one down quickly. The Earth has been apparently
invaded by a bunch of freaky aliens, called Phantoms (They should have
called this "The Phantom Menace", but I hear some two-bit sci-fi series
got there first). They suck people's souls right out of their bodies and
are generally a pain to have round for dinner. So Mankind is forced to
live inside huge barriers, which are made of some kind of "bio-etherial"
material that Dr Sid (Donald Sutherland's Voice) discovered some years
ago. Since then he and his protege Aki Ross (Ming Na's Voice) have been
searching for a way to stop the Phantoms using eight Spirits to create
some kind of spiritual wave which will cancel them out, for some reason.
Anyway, it doesn't matter that they've got six of these Spirits because
He of the Big Coat, General Hein (James Woods's Voice), has a better plan.
He's got a huge cannon called Zeus, ready to smite the wibbly-wobbly fiends.
He cares not that this might injure "Gaia", the spirit of the Earth, because
he's a Misguided Fool With Dark MotivationTM.
While all this is going on, there's a love story developing between
Aki and Captain Grey (Alec Baldwin's Voice), head of Deepeyes, an elite
squad of wisecracking Phantom-fodder, including an excellent comic-relief
turn by Steve Buscemi's Voice as Neil. They have some kind of history
which isn't fully explained, but all we really need to know is that they
are too stubborn to really acknowledge their feelings for each other until
they're about to die, such is the way for Final Fantasy love stories.
Given Square's usual deft touch with romantic longing, it shouldn't have
come as a surprise to find my eyes pricking slightly when, as is inevitable,
sacrifices are made for love. I hadn't realised how much I was enjoying
the story until then. This isn't just about eye-popping visuals. In fact,
a great deal of the visuals are drab, grimy and dingy, which suggests
a conscious step away from the "things must explode all the time"
school of computer animation. There are real characters here. The Deepeyes
unit bear great similarity to the Space Marines of Aliens, and we become
as attached to them as we did to their precursors, and are equally put
out when they are picked off in the spooky Phantom attack on New York.
Aki and Gray have an alarming chemistry for people who don't exist outside
of a computer and General Hein is less a panto villain than a deeply scarred
human doing what he thinks is right, no matter what the consequences.
In all honesty, I expect to enjoy this movie more the second time round,
when I won't be looking for flaws in the graphics, but rather letting
the story unravel into my head. It's not supposed to be photo-realistic,
just really, really pretty. Separate Fantasy from reality.
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